So for those who don't already know, I'm currently fulfilling a contract position at Activision's new studio, Sledgehammer Games. The studio is mostly made up of the core team that made last year's Dead Space (360, PS3, PC). It's been a really fun time so far. Everyone seems extremely talented and knowledgeable there. :]
I've also spent the past few weeks working on some stuff for Fantasy Flight Games. And finally, I've volunteered to create an original piece for the Beautiful/Grim art group/show.
As you all can see, I've been pretty tied down. But with the holidays right around the corner, I'm hoping I'll be able to spend some time working on some new ideas I've been thinking about.
Until then, here's a new one from me. I really took my time with this piece. I've been on and off it for a month, I think. I know I could have taken it a lot further, but I'm ready to move on.