Thursday, December 13, 2012

Laggy


It's hard to remember that I should be giving the same amount of love that I do to my blog as I do to my Facebook, cghub, and my website. My bad, peoples..my baaaaad.. :(






Wednesday, October 3, 2012

Lunchies 10/2



S'mores! Currently focusing on freelance, but I'll be moving back onto "Land Of" concepts soon.

Friday, September 21, 2012

Streets

A new piece for "LAND OF". I'm really trying to get outside my comfort zone, so I thought I'd bring some more attention to the character for this one. And yes, I spammed the crap out of PS CS6's bokeh blur. But there's actually a painted city underneath all that filter magic! I'll post the un-filtered version tonight.


Monday, September 17, 2012

Lunchies

These originally started off with the intention of doing a series of 20min speedpaintings during my lunch break (after seeing Bradley Wright's gorgeous speedies). But I got a teensy bit carried away on a few, so let's just say they're 25 min speedies. :p

Hoping to do some more (and improve) soon!


Wednesday, September 12, 2012

Cow.Land.


New personal project I'll be spending some time exploring and messing with.


A character design and an environment/action piece for it. Thematically, it kind of harkens back to the original idea of my signature logo.




Some quick spot illustrations I did for a Heifer International fundraiser I'll be helping out with along some friends from church.


Thursday, August 23, 2012

Thursday, August 9, 2012

Lunchies

Some work I've been noodling at during lunch (but took home to clean up a bit).



Tuesday, July 31, 2012

Boss

A character design I've been noodling away at for quite a while. It went through a LOT of changes, but eventually I decided on wanting to start blending in some fantasy and sci-fi elements.


Thursday, May 24, 2012

Outside

Just an environment speedy based off one of the thumbs from my previous post. I'd like to take it a bit further (some things are still bugging me), but I need to move onto some other things right now. Bleh.


Friday, May 18, 2012

Environment Thumbs

Trying to plan out the next environment piece I'd like to move onto. Heck, maybe I'll just do all of them.


Monday, May 14, 2012

(Photo)Bashin' Faces

A heavily painted over photo-bashed face. Can you guess which celebrities I used for this?


Also I got featured in an article Concept Art World posted (along with my buddy, Josh Kao). Lots of familiar names up there! Good job, everyone!

Tuesday, May 8, 2012

Thursday, April 26, 2012

Wednesday, April 4, 2012

Creeper

I wanted to do a little challenge with some comrades of mine. The challenge was to design a creepy guy. It can't be based on any of us and..yeah. That was the only rule. Anyways, I'm sure I could have spent a bit more time on mine, but I wanted to move onto something else. Had a lot of fun designing this guy! It's nice to break away from the archetypes we end up messing around with in the gaming industry every so often!

More to come.

Sunday, March 25, 2012

Rising Empires

A freelance gig from a few months ago. I was assigned to develop portraits for six races. I decided it'd be more fun if I did the whole body instead. :p

Check out the game at: http://www.risingempires.com/

Thursday, February 23, 2012

Nightfire

Another speedpainting that I ended up taking home and gave a bit more TLC.

Monday, February 13, 2012

Area Q

A glorified lunchie (lunch speedy). I wanted to play around with saturation levels and color bleed.

Wednesday, January 25, 2012

Dreamcourse

Inspired by Mirror's Edge and some dreams I've had in the past. And parkour :p