Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts

Thursday, December 13, 2012

Laggy


It's hard to remember that I should be giving the same amount of love that I do to my blog as I do to my Facebook, cghub, and my website. My bad, peoples..my baaaaad.. :(






Wednesday, September 12, 2012

Cow.Land.


New personal project I'll be spending some time exploring and messing with.


A character design and an environment/action piece for it. Thematically, it kind of harkens back to the original idea of my signature logo.




Some quick spot illustrations I did for a Heifer International fundraiser I'll be helping out with along some friends from church.


Tuesday, July 31, 2012

Boss

A character design I've been noodling away at for quite a while. It went through a LOT of changes, but eventually I decided on wanting to start blending in some fantasy and sci-fi elements.


Tuesday, May 8, 2012

Wednesday, April 4, 2012

Creeper

I wanted to do a little challenge with some comrades of mine. The challenge was to design a creepy guy. It can't be based on any of us and..yeah. That was the only rule. Anyways, I'm sure I could have spent a bit more time on mine, but I wanted to move onto something else. Had a lot of fun designing this guy! It's nice to break away from the archetypes we end up messing around with in the gaming industry every so often!

More to come.

Sunday, March 25, 2012

Rising Empires

A freelance gig from a few months ago. I was assigned to develop portraits for six races. I decided it'd be more fun if I did the whole body instead. :p

Check out the game at: http://www.risingempires.com/

Thursday, February 23, 2012

Nightfire

Another speedpainting that I ended up taking home and gave a bit more TLC.

Monday, February 13, 2012

Area Q

A glorified lunchie (lunch speedy). I wanted to play around with saturation levels and color bleed.

Saturday, November 26, 2011

Trip

Happy Thanksgiving, everybody! Here's another quick update. It started off as a speedy I did at work, but I took it home and gave it a bit more love. Slightly inspired by Uncharted 3 (I haven't gotten to the desert level, yet, but I've seen it a bunch of times in the trailers).

Tuesday, August 30, 2011

Welcome

Here’s a speedy I started during my lunch break and finished at home. I’d say it took about 3 hours. Maybe a bit more. It always feels great being able to start and finish an image within a day!

welcome

Sunday, August 28, 2011

Lots of Camelot

Here’s some work I’ve done for Kabam/Kingdoms of Camelot that have gone public recently.
All the artwork in this post is property of Kabam! :]
background_1_final_web

background_3_final_web

barbarian_lose_web

barbarian_win_web

castle_battle_flat_web

knight_fight_noflare_crop_web

Wednesday, July 27, 2011

Update!

A freelance piece I finally got around to wrapping up.

wyvernking_full_preview2

And a mech piece I’ve been sitting on for the past few months. It’s still early, but I wanted to share a WIP. Hopefully I’ll be able to find some time to finish this one up. <3 Mechs!

barge_wip

Monday, November 15, 2010

Destination 1

Been noodling at this over the past few weekends. I’m kind of tired of it, but I learned a few new things from it! I just wish I gave the guy a more dynamic pose. Next time.

Monday, November 1, 2010

Weekend Arting

Some thing I’ve been toying around with over the weekend! Hoping to get more done throughout the week!

Thumbnails for images I want to work on. The theme is “Destination”. Same character(s), different parts of a singular environment, different palletes.

destination_thumbs

Here’s the WIP for the first image. The colors are partially inspired by “Enslaved”. I really like some of the color choices they used in some of the stages.

destination_wip_a

First time messing around with Sculptris. Pretty fun stuff, so far!

sculptris_fun

Tuesday, September 28, 2010

No More Beards

Man, it’s been a while. I felt like I really needed to post something. I’ve been really busy, so hopefully there’ll be some more updates soon. In the mean time, here’s this. (And yes, I’m going to take a brief break from designing characters with beards. Haha)
armord

Friday, July 16, 2010

Monday, July 12, 2010

Flyer Type-A

Something I’m still working on. Just got a few more things to tweak. Creatures are fun!

flyer_type_a_wip

Wednesday, June 23, 2010

Begin Guy

Finished him up. Now on to fleshing out his weapon design..and perhaps an epic gory battle after that :D

Friday, June 18, 2010

Begin Guy (wip)

Here's my first pass on the character I used in the Begin piece. I need to make him look less grungy, though! :p

Wednesday, June 9, 2010

Slumbering Isle of Vastyr

A late night speedy. It started off as the result of an hour-long demo for a friend, but I felt like it had some potential so I took it a bit further. :p